Max SP

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Revision as of 08:47, 27 March 2024 by Renatusro (talk | contribs) (Created page with "== General == Max SP affects SP Recovery, Increase SP Recovery, and Spiritual Cadence. == Calculation == <pre> var BASE_SP = 10; BASE_SP += BASE_LEVEL * SP_JOB; var MAX_SP = BASE_SP; MAX_SP = Math.floor( MAX_SP * (1 + INT * 0.01) ); MAX_SP += SP_MOD_A; MAX_SP = Math.floor( MAX_SP * (1 + SP_MOD_B * 0.01) ); MAX_SP = Math.floor( MAX_SP * TRANS_MOD ); </pre> Where: :'''SP_JOB''': See the job modifier table :'''SP_MOD_A''': Sum of additive modifiers :'''SP_MO...")
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General

Max SP affects SP Recovery, Increase SP Recovery, and Spiritual Cadence.

Calculation

var BASE_SP = 10;
BASE_SP += BASE_LEVEL * SP_JOB;

var MAX_SP = BASE_SP;

MAX_SP = Math.floor( MAX_SP * (1 + INT * 0.01) );

MAX_SP += SP_MOD_A;

MAX_SP = Math.floor( MAX_SP * (1 + SP_MOD_B * 0.01) );

MAX_SP = Math.floor( MAX_SP * TRANS_MOD );

Where:

SP_JOB: See the job modifier table
SP_MOD_A: Sum of additive modifiers
SP_MOD_B: Sum of multiplicative modifiers
TRANS_MOD: 1.25 for transcendent classes, 1 otherwise

Notes:

Base SP is the same for all characters with the same job and same level.
Increase base SP by 1% per 1 INT. Then add +x SP modifiers. Finally add +x% SP modifiers.

Job Modifiers

Novices

Novice Super Novice
1 1

First Job Classes

Swordman Archer Thief Acolyte Merchant Mage TaeKwon Kid Ninja Gunslinger
2 2 2 5 3 6 2 3 4

2-1 Job Classes

Knight Hunter Assassin Priest Blacksmith Wizard Star Gladiator
3 4 4 8 4 9 4

2-2 Job Classes

Crusader Dancer/Bard Rogue Monk Alchemist Sage Soul Linker
4.7 6 5 4.7 4 7 9