Elemental property. This element does the most damage to Fire property and is weakest against the Wind property. Most Water-element monsters are from the Fish race.
Weapons can be forged with the Water property using a Mystic Frozen.
Damage Table
|
Enemy Level
|
Element
|
Level 1
|
Level 2
|
Level 3
|
Level 4
|
Neutral
|
100%
|
100%
|
100%
|
100%
|
Water
|
25%
|
0%
|
-25%
|
-50%
|
Earth
|
100%
|
100%
|
100%
|
100%
|
Fire
|
50%
|
25%
|
0%
|
0%
|
Wind
|
175%
|
175%
|
200%
|
200%
|
Poison
|
100%
|
75%
|
50%
|
25%
|
Holy
|
100%
|
100%
|
100%
|
75%
|
Shadow
|
100%
|
100%
|
100%
|
75%
|
Ghost
|
100%
|
75%
|
50%
|
25%
|
Undead
|
100%
|
75%
|
50%
|
25%
|
This shows the damage done to a Water element monster with the listed elements.
Related Items
Headgear
|
Item Name |
Effect
|
Card
|
|
Add the chance of gaining 'Crystal Blue' item each time a Fish or Shellfish monster is killed. Add 10% resistance against Water Property Attack.
|
|
Item Name |
Effect
|
Equipment
|
|
Increases damage dealt with Wind, Water, and Holy attacks by:
- Eir: 5%
- Loki: 20%
- Tyr: 3%
Increases damage against Wind, Water, and Holy attacks by:
- Eir: 10%
- Loki: 50%
- Tyr: 5%
Restores some HP when killing an enemy (Loki Only)
|
|
Receive 5% more damage from Water and Fire Property attacks. Increase resistance to Neutral Property attacks by 5%
|
|
Increase resistance against Water Property by 5%
|
|
- Eir: Increase damage done to Fire, Water, Wind and Earth monsters by 5%
- Loki: Increase damage done to Fire, Water, Wind and Earth monsters by 10%
- Tyr: Increase damage done to Fire, Water, Wind and Earth monsters by 2%
|
|
Adds resistance to Water equal to two times refine rate. Adds a small chance of auto casting Frost Driver of refinement level when receiving physical damage.
|
|
Grants the use of Frost Nova. Adds additional Water damage with each physical attack.
|
|
Unstrippable. MDEF + 20. Increase Resistance to Water, Earth and Fire property attacks by 10%
|
|
- Eir: Reduces water damage received after elemental reduces have been calculated by 10%. Increases HP Recovery rate by 100%
- Loki: Reduces water damage received after elemental reduces have been calculated by 50%. Increases HP Recovery rate by 100%
- Tyr: Reduces water damage received after elemental reduces have been calculated by 10%. Increases HP Recovery rate by 100%
|
|
Increase resistance to water property attacks by:
- Eir: 4%
- Loki: 10%
- Tyr: 2%
Increase your damage when using earth property attacks by:
|
|
Has a chance to cast Water Escape Technique at level 2 when being hit. 5% Water Resistance.
|
|
Increases Def and MDef by 10. Increases HP and SP by 10%. Increases resistance to Earth, Wind, Water and Fire by 5%. Increases movement speed by 20%. When equipping a card, this item can have either a Headgear or Footgear card compounded onto it.
|
Armor
|
Item Name |
Effect
|
Card
|
|
Gain protection from the Frozen status and increase resistance to Water property by 5%.
|
|
Enchants Armor with the Water Property, DEF +1.
|
|
Item Name |
Effect
|
Equipment
|
|
An armor that is enchanted with the Water Property.
|
|
Perfect Dodge + 10. Max HP and Max SP + 20%. After Cast Delay - 10%. MDEF + 10. ATK and MATK+ 5%. Critical + 10. Hit + 20. Ignores 10% of Enemy's MDEF. Provides protection against Freezing. Resistance to Water and Neutral +10%. Unbreakable. Unstrippable.
|
Weapon
|
Item Name |
Effect
|
Card
|
|
Inflict 30% more damage on Aster. ATK +5. If items compounded to the Crab, Shell Fish and Aster cards are all equipped, this card combination will increase damage on Water Property monsters by 30% and will add a 30% chance of gaining the Raw Fish item each time a Fish monster is killed.
|
|
Increase damage on Water property monsters by 20%.
|
|
Item Name |
Effect
|
Equipment
|
|
Enchanted with the Water Property.
|
|
Increases damage on Earth, Water, Fire and Wind Property enemies by 7% and Holy Property enemies by 5%.
|
|
Enchanted with the Water Property.
|
|
An one-handed, formal dress sword imbued with the Water Property. Enables use of Level 3 Cold Bolt. Add a 10% chance of auto casting Level 3 Cold Bolt on the enemy when attacking. Freeze enemies by 5% chance when hit. Freeze its owner by 1% chance when used.
|
|
Enchanted with the Water Property.
|
|
Inflicts 5% additional damage on Undead monster and 10% additional damage on Earth, Water, Fire and Wind Property enemies.
|
|
A katar fashioned from a cold, sharp icicle. Inflict the Freeze status on enemies by a low chance.
|
|
Enchanted with the Water Property.
|
|
Enchanted with the Water Property. Critical Rate + 10 on DemiHuman monster.
|
|
Enchanted with the Water Property. When dealing physical damage there is a chance that for 5 seconds, you will completely bypass enemy defense. Enables use of Level 5 Frost Diver.
|
|
Maxes out ASPD. Wind property. Increases 20% damage when attacking with wind property. Increase resistance to water property attacks by 10%.
If you are a Hunter or Sniper: Makes Double Strafing a 3x3 AoE skill
|
|
Maxes out ASPD. Water property. Increases 20% damage when attacking with water property. Increase resistance to fire property attacks by 10%
If you are a Wizard or High Wizard: MATK +25%.
|
Shield
|
Item Name |
Effect
|
Card
|
|
Decreases damage from Water Property by 20%. Increases damage dealing to Water Property by 5%.
|
|
Item Name |
Effect
|
Equipment
|
|
Add a 20% resistance against property attacks (All except Neutral).
|
|
Can never be knocked back. Receives 20% additional damage from all physical and magical sources.
|
|
Add a 20% resistance against Water, Fire, Shadow and Undead Property. MDEF + 5.
|
|
Add a 20% resistance against Water, Fire, Shadow and Undead Property. Adds a 5% resistance against all elements but neutral if your name has been heard of, even once. Adds a 5% resistance against neutral if you've been heard of a few times. MDEF + 5
|
|
Increases Max HP by (4,000 + 400*Refine). Increases STR by (4 + Refine/2). Increases Resistance to Earth, Wind, Water and Fire by (10 + Refine/2)%
|
|
Reflect Melee damage by (10 + Refine)%. Ignore partial Defense by (10 + Refine)%. Resistance to Earth/Wind/Water/Fire increased by (10 + Refine)%
|
|
Reduces VIT based Defense by (5 + Refine/2). Increases Hard Defense by (3 + Refine/3)%. Reduces melee reflected damage by (10 + Refine)%. Increases Resistance to Earth, Wind, Water and Fire by (15 + Refine/2)%. Unbreakable
|
|
Reduces damage from close range attacks by (10 + Refine)%. Increases attack by (5 + Refine/2)%. Chance to break enemy's weapon when hit by (5 + Refine/2)%. Increases Resistance to Earth, Wind, Water and Fire by (15 + Refine)%. Unbreakable
|
|
Adds a 10% chance to return the damage of all magical and physical attacks. Increases resistance to all elements by 10%. Reduces damage from all attack types by 10%. Reduces ATK, Flee, Perfect Dodge and Hit by 90%
|
|
Increases damage from large size monsters by 15%. Reduces damage from small size monsters by 10%. Max HP + 20%. Reduces damage from Criticals by 20%. Perfect Dodge + 7. Luk +7. Resistance to all elements + 7%
|
Garment
|
Item Name |
Effect
|
Card
|
|
Increases Water resistance by 30%, Flee +5
|
|
Increases physical damage versus Water property monsters by 10%. Flee + 5. Perfect Dodge + 3. Adds CRIT + 15 when fighting Fish race monsters.
|
|
Add a 50% resistance against Neutral Property attacks. Receive 50% more damage from other property attacks.
|
|
Loki:Receives 30% more damage from Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost and Undead elements. Enables use of Level 3 Cloaking.
|
|
Receives 30% more damage from Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost and Undead elements. Enables use of Level 3 Cloaking.
|
|
Increase resistance to Earth, Fire, Wind, Water by 10% and decrease resistance to Neutral by 5%
With RSX 3.14159 Card: Reduce magic damage received by 10%.
|
|
Item Name |
Effect
|
Equipment
|
|
Adds resistance to ALL elements by 15%. FLEE + 30 MDEF + 5. Enables use of Level 1 Teleport. Cannot be refined, cannot be destroyed.
|
|
Increases 5% resistance from the monster to Water and Earth property attacks. Increases 5% resistance from Plant and Brute monster.
|
|
Resistance to all elements +5%. Perfect Dodge +5. Increases Max HP and Max SP by 1% per refine. MDEF + 5. Unbreakable. Unstrippable.
|
|
Resistance to all elements + 10%. Max HP and Max SP + 10%. After Cast Delay - 10%. MDEF + 5. ATK and MATK + 5%. Critical + 5. Hit + 10. Ignores 5% of Enemy's MDEF. Unbreakable. Unstrippable.
|
|
Add a 7% resistance to all Elements. Increases SP by Level/3 + (Refine Rate * 10). When dealing physical damage there's a 1% chance that you'll recover 1% of your damage as SP. MDEF + 3
|
Shoes
|
Item Name |
Effect
|
Card
|
|
Increases your resistance from water attacks by 15%. Increases your ATK and MATK by your job level
|
|
10% more damage when using Earth, Fire, Water, or Wind attacks. Decrease resistance to Earth, Fire, Water and Wind by 5%
|
|
Item Name |
Effect
|
Equipment
|
|
Increases resistance to Water Property attacks by 5%.
|
|
Increases Def and MDef by 10. Increases HP and SP by 10%. Increases resistance to Earth, Wind, Water and Fire by 5%. Increases movement speed by 20%. When equipping a card, this item can have either a Headgear or Footgear card compounded onto it.
|
|
Increases walking speed. MDEF + 5. Reduces damage from water and earth attacks by 10%. Increases to 20% if Puff Eye Ring is equipped
|
Accessory
|
Item Name |
Effect
|
Card
|
|
Increase damage on Water property monsters by 5%. Hit +5.
|
|
Item Name |
Effect
|
Equipment
|
|
Increases damage against Fire, Water, Earth, Wind Property monsters by 10%. Max HP + 300. ASPD +5%. Reduce Casting Time by 3%. Increases Heal, Sanctuary, and Potion Pitcher effectiveness by 5%.
With Battlegrounds Accesories Equip Set: ATK + 5%. MATK + 3%. Increases Heal, Sanctuary, and Potion Pitcher effectiveness by 5%.
|
Ammunition
|
Item Name |
Effect
|
Ammunition
|
|
An arrow made of blue crystal imbued with the power of Water.
|
|
A grenade launcher bullet imbued with the Water Property.
|
|
Bullet element property is Water.
|
|
An arrow enchanted with the power of ice.
|
|
A kunai imbued with freezing cold.
|
Equipment Set
|
Item Name |
Effect
|
Goibne's Equip Set
|
|
VIT + 5, Maximum HP + 15%, Maximum SP + 5%, DEF + 5, MDEF + 15. Receive 10% less damage from Water, Wind, Earth and Fire Property attacks.
|
- Upgraded Goibne's Helm Set
|
VIT + 10. Maximum HP + 30%. Maximum SP + 10%. DEF + 10. MDEF + 20. Receive 20% less damage from Water, Wind, Earth and Fire Property attacks.
|
|
VIT + 2, Maximum HP + 10%
|
|
MDEF + 3, Maximum HP + 5%, Maximum SP + 5%
|
|
VIT + 3, MDEF + 3
|
|
VIT + 1, MDEF + 2
|
|
Item Name |
Effect
|
2010 Christmas Set
|
|
Increases resistance to Water.
|
|
Grants the use of Frost Nova. Adds additional Water damage with each physical attack.
|
|
Increases the heal effect of candy and cookies. Adds a chance to receive a Cookie Bag when killing a monster.
|
|
Increases Max HP by 3%. Increases Max SP by 3%
|
|
Item Name |
Effect
|
Cashmere Set
|
|
Resistance to Earth, Wind, Water and Fire + 25%
|
|
Resistance to Earth, Wind, Water and Fire + 50%
|
|
Decreases after cast delay by (5 + Refine/2)%. Ignores (2 + Refine/4)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Increases Movement Speed by (25 + Refine/2)%. All effects increase by refine. Can not be refined after creation. Unbreakable.
|
|
Decreases after cast delay by (5 + Refine/2)%. Ignores (2 + Refine/2)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Increases MDEF by (8 + Refine/2). All effects increase by refine. Can not be refined after creation. Unbreakable
|
|
Decreases after cast delay by (10 + Refine/2)%. Ignores (3 + Refine/3)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Adds resistance to Freeze by (65 + 5*Refine)%. All effects increase by refine. Can not be refined after creation. Unbreakable.
|
|
Decreases after cast delay by (10 + Refine)%. Ignores (5 + Refine/2)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Increases MATK (25 + Refine)%. All effects increase by refine. Can not be refined after creation. Unbreakable
|
|
Item Name |
Effect
|
Emperor's Set (Loki)
|
|
MDEF +10, Increase Resistance to Water, Earth and Fire property attacks by 5%. Increase Resistance to Wind, Poison and Holy property attacks by 15%. STR +20, DEX +20, AGI +20, VIT +30. Increase damage against Guardians by an additional 15%. Decrease damage from Guardians by an additional 15%.
|
|
Unstrippable, MDEF +20, Increase Resistance to Water, Earth and Fire property attacks by 10%.
|
|
STR +10, DEX +10, AGI +10, VIT +15, MDEF +10, Decrease damage from Guardians by 15%.
|
|
STR +10, DEX +10, AGI +10, VIT +15, MDEF +10, Increase damage against Guardians by 15%.
|
Pets
|
Name |
Effect
|
Eir and Tyr
|
|
Max HP + 30, Water Element Resistance + 1%
|
|
Name |
Effect
|
Loki
|
|
Max HP + 600, Resistance to Water + 3%
|
|
Increases resistance to Water Property attacks by 10%. Increases damage done with Water elemental attacks by 5%
|
|
Increase resistance against Water elemental damage by 10%
|
Items
|
Item Name |
Effect
|
Items
|
Box of Storms
|
Imbues the user's weapon with the Water Property for 3 minutes.
|
Cold Resist Potion
|
A potion that will temporarily increase the user's resistance to the Water Property at the cost of increasing damage from the Wind Property for the potion's active duration.
|
Frost Elemental Converter
|
Temporarily enchants the user's weapon with the Water Property.
|