Sphere Mine

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Revision as of 11:41, 26 March 2024 by Nyarla (talk | contribs) (Created page with "{{Template:ChangedSkills |skillType = Active |skillLvl = 5 |skillReq = Pharmacy (Lv2) |skillSpCost = 10 |skillTarget = Ground |skillRange = 1 cells |skillAttType = None |skillCast = 2 sec |skillDelay = 0.5 sec |skillDur = 30 + 10*SkillLV sec |skillCost = 1 {{ItemLink |id=7138 |name=Marine Sphere Bottle}} |skillEffect = Summons a Marine Sphere with twice the normal HP. After being hit, it starts a 5 second countdown and moves away from the...")
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This skill's information has been altered on one of the servers.
Please see the "Other" section listed in the table shown below to read details about this change.
File:Sphere Mine.png Sphere Mine Skill Info
Type: Active Skill
Levels: 5
SP Cost: 10
Cast Time: 2 sec
Cast Delay: 0.5 sec
Duration: 30 + 10*SkillLV sec
Target: Ground
Range: 1 cells
Element: None
Catalyst: 1 Marine Sphere Bottle
Prerequisites
Pharmacy (Lv2)

Skill Description

Summons a Marine Sphere with twice the normal HP. After being hit, it starts a 5 second countdown and moves away from the attacker. When the countdown reaches 0 it explodes and inflicts damage to anyone (party members, enemies and guild members) equal to its remaining HP. You can not summon more than 3 in a 9x9 area. The Spheres Maximum HP is based on your skill level (2000+400*SkillLV HP). When used in WoE, the defense value of the castle the Sphere is in will raise the defense of the Sphere itself.

Skill LevelMarine Sphere HP
12,400
22,800
33,200
43,600
54,000

Other Notes

RenatusRO:

  • Marine Sphere's HP has been increased.

Upgrades

UpgradeEffectObtain via
Nature's BlessingThe summoned mobs will have half of your Max HP.Harvester Hat (Loki)

Obtained Via

None