General
Max SP affects SP Recovery, Increase SP Recovery, and Spiritual Cadence.
Calculation
var BASE_SP = 10;
BASE_SP += BASE_LEVEL * SP_JOB;
var MAX_SP = BASE_SP;
MAX_SP = Math.floor( MAX_SP * (1 + INT * 0.01) );
MAX_SP += SP_MOD_A;
MAX_SP = Math.floor( MAX_SP * (1 + SP_MOD_B * 0.01) );
MAX_SP = Math.floor( MAX_SP * TRANS_MOD );
Where:
- SP_JOB: See the job modifier table
- SP_MOD_A: Sum of additive modifiers
- SP_MOD_B: Sum of multiplicative modifiers
- TRANS_MOD: 1.25 for transcendent classes, 1 otherwise
Notes:
- Base SP is the same for all characters with the same job and same level.
- Increase base SP by 1% per 1 INT. Then add +x SP modifiers. Finally add +x% SP modifiers.
Job Modifiers
Novices
First Job Classes
2-1 Job Classes
2-2 Job Classes