LUK

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Revision as of 21:03, 22 March 2024 by Alby007 (talk | contribs) (Created page with "Luck: Each 1 LUK provides the following: *Critical rate (DEF ignoring attack) +0.3%, *Perfect dodge +0.1% *Blacksmiths: forging success rate +0.1% *Alchemists: brewing success rate +0.1% *Hunters: each 3 points increases in 1% the chance of Auto-Blitz Beat be triggered, requires a Falcon and the skill Blitz Beat *Cooking success rate +0.1% *Every 5 LUK: reduces enemy's chance of landing critical attack by 1% *Every 5 LUK: ATK +1 *Resistance to some status eff...")
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Luck: Each 1 LUK provides the following:

  • Critical rate (DEF ignoring attack) +0.3%,
  • Perfect dodge +0.1%
  • Blacksmiths: forging success rate +0.1%
  • Alchemists: brewing success rate +0.1%
  • Hunters: each 3 points increases in 1% the chance of Auto-Blitz Beat be triggered, requires a Falcon and the skill Blitz Beat
  • Cooking success rate +0.1%
  • Every 5 LUK: reduces enemy's chance of landing critical attack by 1%
  • Every 5 LUK: ATK +1
  • Resistance to some status effects
    • Blind: slightly decreases chance from being inflicted
    • Curse: -1% chance from being inflicted
    • Frozen: slightly decreases from being inflicted
    • Poison: slightly decreases chance from being inflicted (exact value unknown)
    • Silence: slightly decreases from being inflicted
    • Sleep: slightly decreases from being inflicted
    • Stone Curse: slightly decreases chance from being inflicted
    • Stun: slightly decreases chance from being inflicted, -0.01 seconds duration

LUK does not effect ingame drop rates, or chances to get a rarer item when killing. Its simply based on in-game percents not LUK as a stat.

  • The calculation to see actual CRIT rate: CRIT = [LUK * 0.3] + 1

LUK Specific: