Alchemist: Difference between revisions
(Created page with "{{Class |image=File:Alchemist Sprite.png |jobBase=Merchant |jobType=2-2 |changesAt=Al De Baran |skills=15 |skillPoints=82 |questSkills=1 |str=5 |agi=6 |vit=3 |int=7 |dex=9 |luk=0 |overview= File:Alchemist Sprite.png One who invaded God's territory. Active in fields from ancient biotechnology to combining and creating mixtures, he/she joins the adventurers recruited by King Tristan III to perfect his/her biotechnology, and in the end, to successfully sum...") |
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|| Use a {{ItemLink |id=7139 |name=Glistening Coat}} on yourself or an ally to protect their armour from being stolen or destroyed. || 5 | || Use a {{ItemLink |id=7139 |name=Glistening Coat}} on yourself or an ally to protect their armour from being stolen or destroyed. || 5 | ||
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
|- | |- | ||
| {{Skill_List |skill=Bioethics}} | | {{Skill_List |skill=Bioethics}} | ||
|| Allows the learning of Homunculus Skills || 1 | || Allows the learning of Homunculus Skills || 1 | ||
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
|} | |} | ||
Latest revision as of 15:56, 27 March 2024
File:Alchemist Sprite.png | |||||
Job Type: | 2-2 | ||||
Changes From: | Merchant | ||||
Changes At: | Al De Baran | ||||
Number of Skills: | 15 | ||||
Total Skill Points: | 82 | ||||
Total Quest Skills: | 1 | ||||
Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+5 | +6 | +3 | +7 | +9 | +0 |
Overview
One who invaded God's territory.
Active in fields from ancient biotechnology to combining and creating mixtures, he/she joins the adventurers recruited by King Tristan III to perfect his/her biotechnology, and in the end, to successfully summon a Homunculus. The potions he/she makes have much better effects than those sold in stores. The advanced biotechnology also allows summonning of monsters that will help you. He/She continuously gathers materials and researches up to this day, amongst the many adventurers, in order to create biotechnology's greatest advantages, homunculus.
Description
The Alchemist is a class which optimizes Potion Creation and Homunculus, as well as various other potion-related skills. They are a class which work for the benefit of their friends and strike terror into the hearts of their foes (armor).
Fame System
For Brewers there is a system in which players are ranked based on who can create the most potions.
- Rank Point +1: 3 Condensed Potions created without failure in a row.
- Rank Point +3: 5 Condensed Potions created without failure in a row.
- Rank Point +10: 7 Condensed Potions created without failure in a row.
- Rank Point +50: 10 Condensed Potions created without failure in a row.
Alchemist ranks can be checked via usage of the "/alchemist" command ingame. Potions made by an Alchemist/Biochemist who is in the top 10 list will receive a 50% bonus to their potency. This does not apply to potions used via Aid Potion or Aid Condensed Potion.
Skills
Below are listed the skills that are unique to the Alchemist class. For more information about Merchant skills, click here.
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Throw an Acid bottle to deal up to 300% armour-ignoring, always-hitting damage to a single target. Also, destroy their armour and/or cause Bleeding with a chance. | 5 | Active | ||
|
Throw a Red, Orange, Yellow, White or Blue potion at a friendly target or yourself for up to 150% effectivness of it's HP or SP recovery. | 5 | Supportive | ||
|
Use a Glistening Coat on yourself or an ally to protect their weapon from being stolen or destroyed. | 5 | Supportive | ||
|
Passively increase damage you deal with axes. | 10 | Passive | ||
|
Use a Glistening Coat on yourself or an ally to protect their headgear from being stolen or destroyed. | 5 | Supportive | ||
|
Throw a Bottle grenade at the ground to create a 3*3 cell fire damaging enemies that step into it and breaking their weapons with a chance. | 5 | Active | ||
|
Increases your chance to successfully make a potion. Also, increases effectiveness of potions you drink. | 10 | Passive | ||
|
Create potions from herbs and various other ingredients. | 10 | Supportive | ||
|
Create up to 5 friendly plant-type monsters with a Plant bottle. | 5 | Supportive | ||
|
Use a Marine Sphere bottle to create a marine sphere that will explode on taking damage. | 5 | Supportive | ||
|
Use a Glistening Coat on yourself or an ally to protect their shield from being stolen or destroyed. | 5 | Supportive | ||
|
Use a Glistening Coat on yourself or an ally to protect their armour from being stolen or destroyed. | 5 | Supportive | ||
|
Allows the learning of Homunculus Skills | 1 | Passive |
Homunculus Skills
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Summon an existing Homunculus that was stored by using the Vaporize skill. | 1 | Supportive | ||
|
Revive a Homunculus that has been defeated in battle. | 5 | Supportive | ||
|
Stores the caster's Homunculus. | 1 | Supportive |
Soul Link
For more info, see the Alchemist Spirit page.
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Allows the caster to throw Berserk potions to friendly targets. | 1 | Supportive | ||
|
Attempt to create 200 white potions | 1 | Active | ||
|
Attempt to create 200 condensed white potions | 1 | Active | ||
|
Attempt to create 100 Alcohol, 50 Acid Bottles and 50 Bottle Grenades | 1 | Active |
External Links
Alchemist · Biochemist | ||
---|---|---|
2nd Class Skills |
Acid Terror · Axe Mastery · Berserk Pitcher · Bio Cannibalize · Chemical Protection Armor · Chemical Protection Helm · Chemical Protection Shield · Chemical Protection Weapon · Demonstration · Pharmacy · Potion Pitcher · Twilight Alchemy I · Twilight Alchemy II · Twilight Alchemy III · Sphere Mine | |
Homunculus-related Skills |
Bioethics · Call Homunculus · Resurrect Homunculus · Rest | |
Transcendent Skills |
Acid Demonstration · Plant Cultivation · Full Chemical Protection · Slim Potion Pitcher |
Classes of Ragnarok Online | |
---|---|
Novice Class | Novice · Super Novice |
First Class | Acolyte · Archer · Magician · Merchant · Swordman · Thief |
Second Class | Priest · Monk · Hunter · Bard · Dancer · Wizard · Sage · Blacksmith · Alchemist · Knight · Crusader · Assassin · Rogue |
Transcendant Second Class | High Priest · Champion · Sniper · Minstrel · Gypsy · High Wizard · Professor · Whitesmith · Creator · Lord Knight · Paladin · Assassin Cross · Stalker |
Expanded Class | Gunslinger · Ninja · TaeKwon Kid · Star Gladiator · Soul Linker |