User contributions for Nyarla

A user with 594 edits. Account created on 11 March 2024.
Jump to navigation Jump to search
Search for contributionsExpandCollapse
⧼contribs-top⧽
⧼contribs-date⧽
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)

26 March 2024

  • 10:0110:01, 26 March 2024 diff hist +2,249 N Safety WallCreated page with "{{Template:Skills |skillType = Active |skillLvl = 10 |skillReq = Asperio (Lv4), Sanctuary (Lv3), Napalm Beat (Lv4) |skillSpCost = L1-3: 30, L4-6: 35, L7-10: 40 |skillTarget = Ground |skillRange = 9 cells |skillAttType = Sense / Ghost Property |skillCast = Lv1: 4 sec, Lv2: 3.5 sec, Lv3: 3.5 sec, Lv4: 2.5 sec, Lv5: 2 sec, Lv6: 1.5 sec, Lv7: 1 sec, Lv8: 1 sec, Lv9: 1 sec, Lv10: 1 sec |skillDelay = None |skillDur = 5*SkillLV sec OR 1+Skil..." current
  • 10:0010:00, 26 March 2024 diff hist +1,590 N Napalm BeatCreated page with "{{Template:Skills |skillType = Offensive |skillLvl = 10 |skillAttType = Sense / Ghost Property |skillSpCost = L1-3 9 SP, L4-6 12 SP, L7-9 15 SP, L10 18 SP |skillTarget = Enemy |skillRange = 9 cells |skillDur = None |skillReq = None |skillCast = 1 sec |skillDelay = Lv1: 1 sec, Lv2: 1 sec, Lv3: 1 sec, Lv4: 0.9 sec, Lv5: 0.9 sec, Lv6: 0.8 sec, Lv7: 0.8 sec, Lv8: 0.7 sec, Lv9: 0.6 sec, Lv10: 0.5 sec |skillCost = None |skillEffect = Hits every Ene..." current
  • 09:5909:59, 26 March 2024 diff hist +2,117 N Lightning BoltCreated page with "{{Template:Skills |skillType = Offensive |skillLvl = 10 |skillAttType = Wind Property |skillSpCost = 10 + 2*SkillLV |skillTarget = Enemy |skillRange = 9 cells |skillCast = Lv1: 0.7 sec, Lv2: 1.4 sec, Lv3: 2.1 sec, Lv4: 2.8 sec, Lv5: 3.5 sec, Lv6: 4.2 sec, Lv7: 4.9 sec, Lv8: 5.6 sec, Lv9: 6.3 sec, Lv10: 7 sec |skillDelay = Lv1: 1 sec, Lv2: 1.2 sec, Lv3: 1.4 sec, Lv4: 1.6 sec, Lv5: 1.8 sec, Lv6: 2 sec, Lv7: 2.2 sec, Lv8: 2.4 sec, Lv9: 2.6 sec, Lv10: 2.8 sec..." current
  • 09:5909:59, 26 March 2024 diff hist +1,045 N Increase SP RecoveryCreated page with "{{Template:Skills |skillType = Passive |skillLvl = 10 |skillEffect = Recovers {{Formula|(Maximum SP/500 + 3) * SkillLV}} SP per 10 full seconds when standing still and increases the efficiency of SP recovering items by +2% per SkillLV. <table class="wikitable"> <tr><th>Level</th><th>Base SP Gain</th><th>Bonus Recovery (% of Max SP)</th><th>Additional Potency of SP Items</th> </tr><tr> <td>1</td><td>3</td><td>0.2</td><td>+10%</td> </tr><tr> <td>2</td><td>6</td><t..." current
  • 09:5809:58, 26 March 2024 diff hist +2,397 N Frost DiverCreated page with "{{Template:Skills |skillType = Offensive |skillLvl = 10 |skillAttType = Water Property |skillSpCost = 26 - SkillLV |skillTarget = Enemy |skillRange = 9 cells |skillDur = None |skillReq = Cold Bolt (Lv5) |skillCast = 0.8 sec |skillDelay = 1.5 sec |skillCost = None |skillEffect = Hits the target for an MATK of {{Formula|(100 + 10 * SkillLV)%}} Water Element. In addition, has a {{Formula|(35 + 3 * SkillLV)%}} chance of causing the Frozen..."
  • 09:5709:57, 26 March 2024 diff hist +1,139 N Energy CoatCreated page with "{{Template:Skills |skillType = Active |skillLvl = 1 |skillAttType = None |skillSpCost = 30 |skillTarget = Self |skillRange = None |skillDur = 5 minutes or until 0 sp |skillReq = None |skillCast = 5 sec |skillDelay = None |skillCost = None |skillEffect = File:I_Energy_Coat.png - Players affected by this skill will have this icon. Reduces damage from Physical attacks (punching, weapons and skills using weapons) by draining SP. Damage reduc..." current
  • 09:5709:57, 26 March 2024 diff hist +817 N Template:Navbox MageCreated page with "<center> {| class="wikitablec" style="width:750px; clear: right" ! colspan="2"|<small>''Mage''</small> |- | <small>'''Skills'''</small> || <small>Cold Bolt{{-}}''Energy Coat''{{-}}Fire Ball{{-}}Fire Bolt{{-}}Fire Wall{{-}}Frost Diver{{-}}Increase SP Recovery{{-}}Lightning Bolt{{-}}Napalm Beat{{-}}Safety Wall{{-}}Sight{{-}}Soul Strike{{-}}Stone Curse{{-}}Thunder Storm</small> |- | <small>'''Quests'''</small> || <..."
  • 09:5609:56, 26 March 2024 diff hist +2,084 N Fire WallCreated page with "{{Template:Skills |skillType = Active |skillLvl = 10 |skillAttType = Fire Property |skillSpCost = 40 |skillTarget = Ground |skillRange = 9 cells |skillDur = 4 + SkillLV sec |skillReq = Sight (Lv1), Fire Ball (Lv5) |skillCast = Lv1: 2 sec, Lv2: 1.85 sec, Lv3: 1.7 sec, Lv4: 1.55 sec, Lv5: 1.4 sec, Lv6: 1.25 sec, Lv7: 1.1 sec, Lv8: 0.95 sec, Lv9: 0.8 sec, Lv10: 0.65 sec |skillEffect = Creates 3 cells of the Fire Wall effect in a line perpendic..." current
  • 09:5609:56, 26 March 2024 diff hist +1,936 N Fire BoltCreated page with "{{Template:Skills |skillType = Offensive |skillLvl = 10 |skillAttType = Fire Property |skillSpCost = 10 + 2*SkillLV |skillTarget = Enemy |skillRange = 9 cells |skillCast = Lv1: 0.7 sec, Lv2: 1.4 sec, Lv3: 2.1 sec, Lv4: 2.8 sec, Lv5: 3.5 sec, Lv6: 4.2 sec, Lv7: 4.9 sec, Lv8: 5.6 sec, Lv9: 6.3 sec, Lv10: 7 sec |skillDelay = Lv1: 1 sec, Lv2: 1.2 sec, Lv3: 1.4 sec, Lv4: 1.6 sec, Lv5: 1.8 sec, Lv6: 2 sec, Lv7: 2.2 sec, Lv8: 2.4 sec, Lv9: 2.6 sec, Lv10: 2.8 sec..." current
  • 09:5509:55, 26 March 2024 diff hist +2,068 N Fire BallCreated page with "{{Template:Skills |skillType = Offensive |skillLvl = 10 |skillAttType = Fire Property, Splash Damage |skillSpCost = 25 |skillTarget = Enemy |skillRange = 9 cells |skillDur = None |skillReq = Fire Bolt (Lv4) |skillCast = Lv1: 1.5 sec, Lv2: 1.5 sec, Lv3: 1.5 sec, Lv4: 1.5 sec, Lv5: 1.5 sec, Lv6: 1 sec, Lv7: 1 sec, Lv8: 1 sec, Lv9: 1 sec, Lv10: 1 sec |skillDelay = Lv1: 1.5 sec, Lv2: 1.5 sec, Lv3: 1.5 sec, Lv4: 1.5 sec, Lv5: 1.5 sec, Lv6: 1 sec, L..." current
  • 09:5409:54, 26 March 2024 diff hist +2,110 N Cold BoltCreated page with "File:Cold Bolt.jpg {{Template:Skills |skillImage = File:Cold Bolt 2.png |skillType = Offensive |skillLvl = 10 |skillAttType = Water Property |skillSpCost = 10 + 2*SkillLV |skillTarget = Enemy |skillRange = 9 cells |skillDur = None |skillReq = None |skillCast = Lv1: 0.7 sec, Lv2: 1.4 sec, Lv3: 2.1 sec, Lv4: 2.8 sec, Lv5: 3.5 sec, Lv6: 4.2 sec, Lv7: 4.9 sec, Lv8: 5.6 sec, Lv9: 6.3 sec, Lv10: 7 sec |skillDelay = Lv1: 1 sec, Lv2: 1.2 sec, Lv..." current
  • 09:5309:53, 26 March 2024 diff hist +663 N Vulture's EyeCreated page with "{{Template:Skills |skillImage=File:NoImage.gif |skillType = Passive |skillLvl = 10 |skillEffect = Increases range with bows by {{Formula|1 * SkillLV}} cells and increases HIT by 1 per SkillLV. <table class="wikitablec"> <tr><th>Level</th><th>+ Range & Hit</th> </tr><tr> <td>1</td><td>1 </td> </tr><tr> <td>2</td><td>2 </td> </tr><tr> <td>3</td><td>3 </td> </tr><tr> <td>4</td><td>4 </td> </tr><tr> <td>5</td><td>5 </td> </tr><tr> <td>6</td><td>6 </td> <..." current
  • 09:5309:53, 26 March 2024 diff hist +538 N Owl's EyeCreated page with "{{Template:Skills |skillImage=File:NoImage.gif |skillType = Passive |skillLvl = 10 |skillEffect = Increases DEX by {{Formula|1 * SkillLV}}. <table class="wikitablec"> <tr><th>Level</th><td> 1</td><td> 2</td><td> 3</td><td> 4</td><td> 5</td><td> 6</td><td> 7</td><td> 8</td><td> 9</td><td> 10</td> </tr><tr> <th>DEX</th><td> +1</td><td> +2</td><td> +3</td><td> +4</td><td> +5</td><td> +6</td><td> +7</td><td> +8</td><td> +9</td><td> +10</td></tr> </table>..." current
  • 09:5309:53, 26 March 2024 diff hist +1,442 N Making ArrowCreated page with "{{Template:Skills |skillType = Active |skillLvl = 1 |skillReq = None |skillSpCost = 10 |skillTarget = Self |skillEffect = *''You can not be over 50% weight.'' Creates arrows from an item. Different items give different amounts and types of arrows. Cannot be used if above 50% weight. |skillOther = Can be learned from Archer Skill Quest or from the Platinum Skills NPC. *''List of Custom Items that can be crafted:'' **Yellow G..." current
  • 09:5209:52, 26 March 2024 diff hist +1,246 N Double StrafeCreated page with "{{Template:ChangedSkills |skillType= Offensive |skillLvl= 10 |skillReq= Vulture's Eye (Lv10) |skillSpCost= 12 |skillTarget= Enemy |skillRange= 9 + Vulture's Eye SkillLV cells |skillCast= Instant |skillCost= 1 {{ItemLink |id=1750 |name=Arrow}} |skillEffect= Ranged attack, that fires two arrows and hits with an ATK of {{Formula|(180 + 20 * SkillLV)%}}. Only 1 arrow is consumed. <table class="wikitablec"><tr> <th>Level</th><th>Damage</th> </tr><tr> <td>1</td><td>100% x..." current
  • 09:5209:52, 26 March 2024 diff hist +586 N Charge ArrowCreated page with "{{Template:Skills |skillType = Offensive |skillLvl = 1 |skillReq = None |skillSpCost = 15 |skillTarget = Enemy |skillRange = 9 + Vulture's Eye SkillLV cells |skillAttType = None |skillCast = 1.5 sec |skillDelay = None |skillDur = None |skillCost = 1 {{ItemLink |id=1750 |name=Arrow}} |skillEffect = Ranged attack at 150% ATK. The target is pushed back 6 cells. Only 1 arrow is consumed. |skillOther = Can be learned from Archer Skill Ques..." current
  • 09:5109:51, 26 March 2024 diff hist +2,363 N Warp PortalCreated page with "{{Template:Skills |skillType = Active |skillLvl = 1 |skillReq = Teleportation (Lv2) |skillSpCost = 38 / 3*SkillLV |skillTarget = Ground |skillRange = 9 cells |skillAttType = None |skillCast = 1 sec |skillDelay = None |skillDur = 5 + 5*SkillLV sec |skillCost = 1 {{ItemLink |id=717 |name=Blue Gemstone}} |skillEffect = *''Requires 1 Blue Gemstone.'' Creates a warp portal at the targeted cell after a destination is selected from a list. This..." current
  • 09:5009:50, 26 March 2024 diff hist +1,817 N TeleportationCreated page with "{{Template:Skills |skillImage=File:NoImage.gif |skillType = Active |skillLvl = 2 |skillReq = Ruwach (Lv1) |skillSpCost = 11 - SkillLV |skillTarget = Self |skillRange = None |skillAttType = None |skillCast = Instant |skillDelay = None |skillDur = None |skillCost = None |skillEffect = Instantly moves the caster to a different location. At Level 1, you can teleport to a random spot on the same map. At Level 2, you can choose to teleport..." current
  • 09:4909:49, 26 March 2024 diff hist +1,640 N Signum CrusisCreated page with "{{Template:Skills |skillType = Active |skillLvl = 10 |skillReq = Demon Bane (Lv3) |skillSpCost = 35 |skillTarget = Self |skillRange = Screen |skillAttType = None |skillCast = 0.5 sec |skillDelay = 2 sec |skillDur = Until monster death |skillCost = None |skillEffect = - All players affected by this skill will have this icon. Reduces the DEF (not VIT DEF) of Undead property and Demon family monsters on screen by '''{{Formu..." current
  • 09:4909:49, 26 March 2024 diff hist +2,260 N PneumaCreated page with "{{Template:Skills |skillType = Active |skillLvl = 1 |skillReq = Warp Portal (Lv4) |skillSpCost = 10 |skillTarget = Ground |skillRange = 9 cells |skillAttType = None |skillCast = Instant |skillDelay = None |skillDur = 10 sec |skillEffect = Creates a 3x3 cell cloud around the target cell that blocks the damage all ranged physical attacks. This means that it also blocks the bow attacks of players. Monsters (and player attacks/skills) count as be..." current
  • 09:4809:48, 26 March 2024 diff hist +2,184 N Increase AgilityCreated page with "{{Template:Skills |skillType = Active |skillLvl = 10 |skillReq = Heal (Lv3) |skillSpCost = 15 + 3*SkillLV |skillTarget = Player |skillRange = 9 cells |skillAttType = None |skillCast = 1 sec |skillDelay = 1 sec |skillDur = 40 + 20*SkillLV |skillCost = None |skillEffect = File:I_Increase_Agility.png - All players affected by this skill will have this icon.<br> <br> Increases AGI of target by {{Formula|2 + SkillLV}} and increases move..." current
  • 09:4709:47, 26 March 2024 diff hist −2,080 HealNo edit summary current
  • 09:4309:43, 26 March 2024 diff hist +3,265 N HealCreated page with "{{Template:Skills |skillType = Active |skillLvl = 10 |skillReq = Demon Bane (Lv5), Faith (Lv10) |skillSpCost = 10 + 3*SkillLV |skillTarget = Player |skillRange = 9 cells |skillAttType = Holy Property |skillCast = Instant |skillDelay = 1 sec |skillDur = None |skillCost = None |skillEffect = Restores target HP. Heal used against Undead monsters counts as "Offensive Healing". *Heals a target's HP for {{Formula|[(BaseLV + INT) / 8] * (..."
  • 09:4109:41, 26 March 2024 diff hist +1,051 N Divine ProtectionCreated page with "{{Template:Skills |skillImage= |skillType = Passive |skillLvl = 10 |skillReq = Cure (Lv1) |skillSpCost = None |skillTarget = None |skillRange = None |skillAttType = None |skillCast = None |skillDelay = None |skillDur = None |skillCost = None |skillEffect = Reduces damage from Undead property and Demon family monsters by {{Formula|(3 * SkillLV) + [0.04 * (BaseLV + 1)]}}. Damage is subtracted after DEF reductions. *Does not work agai..." current
  • 09:4109:41, 26 March 2024 diff hist +920 N Demon BaneCreated page with "{{Template:Skills |skillImage=File:NoImage.gif |skillType = Passive |skillLvl = 10 |skillReq = Divine Protection (Lv3) |skillEffect = Increases damage against Undead property and Demon family monsters by {{Formula|(3 * SkillLV) + [0.05 * (BaseLV + 1)]}}. *Damage ignores DEF reduction from armor, but not from VIT. *The skill bonus increases with higher character Base Level. *Does not work against Players. <table class="wikitablec"> <tr> <..." current
  • 09:3909:39, 26 March 2024 diff hist +2,219 N Decrease AgilityCreated page with "{{Template:Skills |skillType = Active |skillLvl = 10 |skillReq = Increase Agility (Lv1) |skillSpCost = 13 + 2*SkillLV |skillTarget = Enemy |skillRange = 9 cells |skillAttType = None |skillCast = 1 sec |skillDelay = 1 sec |skillDur = 20 + 10*SkillLV |skillCost = None |skillEffect = - All players affected by this skill will have this icon.<br> <br> Decreases AGI of target by {{Formula|2 + SkillLV}} and reduces movement speed by 25%. The..." current
  • 09:3909:39, 26 March 2024 diff hist +754 N CureCreated page with "{{Template:Skills |skillType = Active |skillLvl = 1 |skillReq = Heal (Lv2), Faith (Lv5) |skillSpCost = 15 |skillTarget = Player |skillRange = 9 cells |skillAttType = None |skillCast = Instant |skillDelay = 1 sec |skillDur = None |skillCost = None |skillEffect = Cures Blind, Confusion, Chaos and Silence status effects.<br> <span style="color:red;">'''Limitation:'''</span> You cannot cure yourself from Silence since y..." current
  • 09:3809:38, 26 March 2024 diff hist +1,961 N BlessingCreated page with "{{Template:Skills |skillType = Active |skillLvl = 10 |skillReq = Divine Protection (Lv5) |skillSpCost = 24 + 4*SkillLV |skillTarget = Player |skillRange = 9 cells |skillAttType = None |skillCast = Instant |skillDelay = None |skillDur = 40 + 20*SkillLV |skillCost = None |skillEffect = - All players affected by this skill will have this icon.<br> <br> Increases STR, DEX and INT of the target by {{Formula|1 * SkillLV}} and remove..." current
  • 09:3709:37, 26 March 2024 diff hist +690 N Aqua BenedictaCreated page with "{{Template:Skills |skillType = Active |skillLvl = 1 |skillReq = None |skillSpCost = 10 |skillTarget = Self |skillRange = None |skillAttType = None |skillCast = 1 sec |skillDelay = 0.5 sec |skillDur = None |skillCost = None |skillEffect = *''Requires to be standing on a Water Cell and 1 Empty Bottle.'' Creates 1 {{Template:ItemLink |id= 523|name= Holy Water}}. <br> This skill can only be used in shallow water and will fail when used on maps und..." current
  • 09:3709:37, 26 March 2024 diff hist +1,646 N AngelusCreated page with "{{Template:Skills |skillIcon = File:Angelus Icon.png |skillImage = File:Angelus Image.gif |skillType = Active |skillLvl = 10 |skillReq = Divine Protection (Lv3) |skillSpCost = 20 + 3*SkillLV |skillTarget = Self |skillRange = None |skillAttType = None |skillCast = 0.5 sec |skillDelay = 3.5 sec |skillDur = 30*SkillLV |skillCost = None |skillEffect = File:Angelus Icon2.png - All players affected by this skill will have this icon.<..." current
  • 09:3609:36, 26 March 2024 diff hist +577 N Trick DeadCreated page with "{{Template:Skills |skillType = Active |skillLvl = 1 |skillSpCost = 5 |skillTarget = Self |skillEffect = You lay on the ground like you were dead and aggressive monsters won't target you. You can't recover HP or SP while pretending to be dead. You can Trick Dead as long as you want. Casting Trick Dead a second time cancels it, letting you move again. Once you choose another Job, you lose the ability to use this skill. |skillOther = Can be learned from [http://..." current
  • 09:3509:35, 26 March 2024 diff hist +596 N First AidCreated page with "{{Template:Skills |skillType = Active |skillLvl = 1 |skillSpCost = 3 |skillTarget = Self |skillEffect = Heal yourself for 5 HP. Not a crazy powerful skill, but mages seem to like it for saving money on healing items. <table class="wikitable"> <tr><th>Skill Level</th><th>HP Recovered</th><th>SP Consumed</th> </tr><tr> <td>1</td><td>5</td><td>3</td> </tr></table> |skillOther = Can be learned from [http://ratemyserver.net/quest_db.php?type=50000&qid=5000..." current
  • 09:3509:35, 26 March 2024 diff hist +773 N Basic SkillCreated page with "{{Template:Skills |skillType = Passive |skillLvl = 9 |skillEffect = Enable to apply Basic Interface Skills. <table class="wikitablec"> <tr><th>Skill Level</th><th>Skill</th> </tr><tr> <td>1</td><td>Enables Trading</td> </tr><tr> <td>2</td><td>Enables Emotions</td> </tr><tr> <td>3</td><td>Enables Sitting</td> </tr><tr> <td>4</td><td>Enables Chat Room Creation</td> </tr><tr> <td>5</td><td>Enables you to join a Party</td> </tr><tr> <td>6</td><td>Enables use of Kafr..." current
  • 09:3509:35, 26 March 2024 diff hist +3,393 N WhitesmithCreated page with "{{Class |jobBase=Blacksmith |jobType=2-1 Transcendent |changesAt=Juno |skills=38 |skillPoints=176 |questSkills=2 |str=6 |agi=7 |vit=6 |int=6 |dex=12 |luk=8 |overview= right|{{PAGENAME}} When the Blacksmith transcends the limitations of working with Steel, the realization that any material existing in the world can be used to create valuable items naturally follows. It is this level of artistry in creating weapons that defines the Ma..."
  • 09:3409:34, 26 March 2024 diff hist +12,767 N Super NoviceCreated page with "{{Class |jobName=Super Novice |jobType=First |changesAt=Al De Baran |skills=49 |skillPoints=413 |questSkills=0 |str=5 |agi=5 |vit=5 |int=5 |dex=5 |luk=5 |overview= 250px|right|{{PAGENAME}} Unlike the original Novice job which only has 2 active skills, First Aid and Play Dead, the Super Novice can use almost every skill available to 1st Job Characters! However, once you become a Super Novice, it is impossible to change your job to one..."
  • 09:3309:33, 26 March 2024 diff hist +5,341 N GunslingerCreated page with "{{Class |jobName=Gunslinger |jobBase=Novice |jobType=Extended |changesAt=Einbroch |skills=22 |skillPoints=133 |questSkills=0 |str=4 |agi=1 |vit=1 |int=2 |dex=9 |luk=7 |overview= right|{{PAGENAME}} Entrusted with the most dangerous weapons of their time, Gunslingers fire at their enemies with smooth speed and unerring accuracy. These heroic gunmen are firearm specialists that methodically fight their enemies from long distances. ===..." current
  • 09:3309:33, 26 March 2024 diff hist +6,323 N NinjaCreated page with "{{Class |jobName=Ninja |jobBase=Novice |jobType=Extended |changesAt=Amatsu |skills=23 |skillPoints=175 |questSkills=0 |str=1|agi=8|vit=1|int=5|dex=6|luk=4 |overview= 225px|right|{{PAGENAME}} Shrouded in secrecy and mysticism, the Ninja is a formidable warrior that strikes swiftly before quietly escaping into the night. The elusive Ninja has an eclectic repertoire to dispatch enemies from the shadows: as a hybrid job, the Ninja specializes in dodg..." current
  • 09:3009:30, 26 March 2024 diff hist +5 Soul LinkerNo edit summary current
  • 09:3009:30, 26 March 2024 diff hist +10,240 N Soul LinkerCreated page with "{{Class | jobBase = TaeKwon Kid | jobType = Extended | changesAt = Morroc | skills = 27 | skillPoints = 143 | questSkills = 0 | str = 0 | agi = 0 | vit = 6 | int = 12 | dex = 12 | luk = 0 |overview= 250px|right|{{PAGENAME}} Soul Linkers have given up the way of Taekwon Do in order to develop and refine their spiritual powers. You must first attain Job Level 40 as a Taekwon Boy or Girl before changing jobs to Soul Linker. Soul Linke..."
  • 09:2909:29, 26 March 2024 diff hist +5,210 N TaeKwon KidCreated page with "{{Class |jobBase=Novice |jobType=Extended |changesAt=Payon |skills=17 |skillPoints=88 |questSkills=0 |str=6 |agi=6 |vit=0 |int=0 |dex=6 |luk=0 |overview= 250px|right|{{PAGENAME}} Novices that attain Job Level 10 can job change to Taekwon Boys and Girls. The Taekwon Boy and Girl jobs specialize in using a wide variety of kick attacks. Although they cannot equip weapons, they can equip all other equipment that can be used by all jobs exc..." current
  • 09:2909:29, 26 March 2024 diff hist +2,552 N ChampionCreated page with "{{Class |jobBase=Monk |jobType=2-2 Transcendent |changesAt=Juno |skills=21 |skillPoints=194 |questSkills=3 |str=9 |agi=9 |vit=7 |int=7 |dex=10 |luk=3 |overview= right|{{PAGENAME}} Eventually, the Monk realizes the limits of the human mind and body... The force in his punches is feared, but his spirit is unsatisfied: His mind, body and spirit are not yet in perfect harmony. Through intense dedication and rigorous training, the Monk ca..." current
  • 09:2809:28, 26 March 2024 diff hist +2,387 N High PriestCreated page with "{{Class |jobBase=Priest |jobType=2-1 Transcendent |changesAt=Juno |skills=38 |skillPoints=233 |questSkills=2 |str=7 |agi=8 |vit=7 |int=12 |dex=9 |luk=2 |overview= 250px|right|{{PAGENAME}} The High Priest is the epitome of spiritual calm. A bulwark in the storm of chaos, he is more than capable of protecting his comrades when faced with even the most ferocious enemy. ===Description=== High Priest is the Transcendent variant of Priest..." current
  • 09:2609:26, 26 March 2024 diff hist +3,139 N StalkerCreated page with "{{Class |jobBase=Rogue |jobType=2-2 Transcendent |changesAt=Juno |skills=4 |skillPoints=16 |questSkills=0 |str=9 |agi=11 |vit=4 |int=3 |dex=12 |luk=6 |overview= right|{{PAGENAME}} The love of pursuit and the thrill of the chase is personified in the elusive Stalker... Those targeted by a Stalker had best give up all hope of escape. Those that wish to capture a Stalker should simply accept defeat. Undetectable and uncapturable, Stalker..." current
  • 09:2609:26, 26 March 2024 diff hist +2,019 N Assassin CrossCreated page with "{{Class |jobBase=Assassin |jobType=2-1 Transcendent |changesAt=Juno |skills=5 |skillPoints=69 |questSkills=2 |str=9 |agi=15 |vit=3 |int=0 |dex=10 |luk=8 |overview= right|{{PAGENAME}} The Assassin Cross utilizes stealth and confusion in order to land the perfect killing blow. With greater lethal arts and mastery of poison than the original Assassin, the Assassin Cross has a wider variety of brutal methods to overcome enemies. Al..." current
  • 09:2509:25, 26 March 2024 diff hist +2,832 N CreatorCreated page with "{{Class |jobBase=Alchemist |jobType=2-2 Transcendent |changesAt=Juno |skills=4 |skillPoints=27 |questSkills=0 |str=4 |agi=6 |vit=3 |int=7 |dex=14 |luk=11 |overview= right|{{PAGENAME}} With knowledge comes understanding, and with understanding comes mastery. The Biochemist's knowledge of science has reached the saturation point, leading to a mastery over the laws of nature... ===Description=== Biochemists are a much stronger class tha..." current
  • 09:2509:25, 26 March 2024 diff hist +3,393 N MastersmithCreated page with "{{Class |jobBase=Blacksmith |jobType=2-1 Transcendent |changesAt=Juno |skills=38 |skillPoints=176 |questSkills=2 |str=6 |agi=7 |vit=6 |int=6 |dex=12 |luk=8 |overview= right|{{PAGENAME}} When the Blacksmith transcends the limitations of working with Steel, the realization that any material existing in the world can be used to create valuable items naturally follows. It is this level of artistry in creating weapons that defines the Ma..." current
  • 09:2409:24, 26 March 2024 diff hist +5 GypsyNo edit summary current
  • 09:2309:23, 26 March 2024 diff hist +2,637 N GypsyCreated page with "{{Class |jobBase=Dancer |jobType=2-2 Transcendent |changesAt=Juno |skills=6 |skillPoints=31 |questSkills=0 |str=6 |agi=14 |vit=2 |int=5 |dex=16 |luk=2 |overview= right|{{PAGENAME}} Everybody loves her dancing...even her enemies. They will die blissfully, their hearts stolen by a Gypsy's alluring dance. ===Description=== Everybody loves the Gypsy's dancing, especially her enemies. It's the last thing they see before they go to their grav..."
  • 09:2109:21, 26 March 2024 diff hist +5 SniperNo edit summary current
  • 09:2109:21, 26 March 2024 diff hist +5 MinstrelNo edit summary
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)