Elemental Property. Poison Property should not be confused with the Status Effect. The Assassin skill Enchant Poison can change a weapon's element to poison.
Damage Table
|
Enemy Level
|
Element
|
Level 1
|
Level 2
|
Level 3
|
Level 4
|
Neutral
|
100%
|
100%
|
100%
|
100%
|
Water
|
100%
|
100%
|
100%
|
75%
|
Earth
|
100%
|
100%
|
100%
|
75%
|
Fire
|
100%
|
100%
|
100%
|
75%
|
Wind
|
100%
|
100%
|
100%
|
75%
|
Poison
|
0%
|
0%
|
0%
|
0%
|
Holy
|
100%
|
100%
|
125%
|
125%
|
Shadow
|
50%
|
25%
|
0%
|
-25%
|
Ghost
|
100%
|
50%
|
50%
|
25%
|
Undead
|
50%
|
25%
|
0%
|
-25%
|
Related Items
Head Gear
|
Item Name |
Effect
|
Cards
|
|
Increase resistance to Poison Status by 20%. DEF +1
|
|
Item Name |
Effect
|
Equipment
|
|
Increases LUK by refine rate percentage. Increases resistance to Poison by refine rate times 10.
|
Armor
|
Item Name |
Effect
|
Cards
|
|
Enchant an Armor with the Poison property. DEF +1
|
Weaponry
|
Item Name |
Effect
|
Cards
|
|
Increase damage on Poison property monsters by 20%.
|
|
Item Name |
Effect
|
Equipment
|
|
Enchanted with the Poison Property. Enable a high chance of inflicting the Poison status with each attack.
|
|
Enchanted with the Poison Property. This whip has a 50% chance of inflicting the Poison status on its target with each attack.
|
Shield
|
Item Name |
Effect
|
Cards
|
|
Decreases damage from Poison Property by 20%. Increases damage dealing to Poison Property by 5%.
|
|
Item Name |
Effect
|
Equipment
|
|
Add a 20% resistance against property attacks (All except Neutral).
|
|
Can never be knocked back. Receives 20% additional damage from all physical and magical sources.
|
|
Adds a 10% chance to return the damage of all magical and physical attacks. Increases resistance to all elements by 10%. Reduces damage from all attack types by 10%. Reduces ATK, Flee, Perfect Dodge and Hit by 90%
|
|
Increases damage from large size monsters by 15%. Reduces damage from small size monsters by 10%. Max HP + 20%. Reduces damage from Criticals by 20%. Perfect Dodge + 7. Luk +7. Resistance to all elements + 7%
|
|
Add a 20% resistance against Wind, Earth, Holy and Poison Property. MDEF + 5
|
Garment
|
Item Name |
Effect
|
Cards
|
|
Increase resistance to the Poison property by 30%. Flee Rate +5
|
|
Receives 30% more damage from Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost and Undead elements. Enables use of Level 3 Cloaking.
|
|
Item Name |
Effect
|
Equipment
|
|
Adds resistance to ALL elements by 15%. FLEE + 30 MDEF + 5. Enables use of Level 1 Teleport. Cannot be refined, cannot be destroyed.
|
|
Resistance to all elements +5%. Perfect Dodge +5. Increases Max HP and Max SP by 1% per refine. MDEF + 5. Unbreakable. Unstrippable.
|
|
Resistance to all elements + 10%. Max HP and Max SP + 10%. After Cast Delay - 10%. MDEF + 5. ATK and MATK + 5%. Critical + 5. Hit + 10. Ignores 5% of Enemy's MDEF. Unbreakable. Unstrippable.
|
Ammunition
|
Item Name |
Effect
|
Equipment
|
|
Enchanted with Poison Property. Poison an enemy when you attack (Success Chance 5%).
|
|
Enchanted with the Poison Property. Inflict the Poison status on targets by a low chance.
|
|
Enchanted with the Poison Property. Poison an enemy when you attack (Success Chance 5%).
|
|
Enchanted with the Poison Property.
|
Sets
|
Item Name |
Effect
|
Rainbow Ring-Rainbow Sash Set
|
|
All Stats +7. Resistance to Holy, Shadow, Undead, Poison and Ghost Property Attacks by +7%. Note: If 2 Rainbow Rings are worn, you gain the bonus twice, for a total of All stats + 14 and Resistances increased by 14%
|
|
Grants the user a chance to cast a random level up to level 3 of Random Attack when attacking. All stats +3
|
|
Grants the user a chance to cast a random level of Random Attack when attacking. ll stats +7
|