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  • This is the List of Custom Weapons ...
    169 bytes (21 words) - 09:59, 25 March 2024

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  • ...[[Enchanted Stone Craft]] strictly applies only to the creation of Level 3 Weapons. Increasing this skill`s level raises the success rate of forging Level 3 Weapons by (1%+SkillLV). ...
    588 bytes (84 words) - 20:31, 25 March 2024
  • ...SkillLV)%. Does not work for [[katar]]s as these are counted as Two-Handed weapons. ...
    674 bytes (94 words) - 18:35, 25 March 2024
  • ...SkillLV)%. Does not work for [[katar]]s as these are counted as Two-Handed weapons. ...
    674 bytes (94 words) - 13:38, 26 March 2024
  • ...(30+10*SkillLV)%. Does not work for [[Katars]] as these count as 2-handed weapons. ...
    688 bytes (94 words) - 12:06, 26 March 2024
  • ...(30+10*SkillLV)%. Does not work for [[Katars]] as these count as 2-handed weapons. ...
    688 bytes (94 words) - 18:33, 25 March 2024
  • ...luding ranged by 30%. Decreases nearby party menbers attack delay with all weapons except ranged by 20%. ...
    734 bytes (95 words) - 11:19, 26 March 2024
  • ...eceiving regular swords / axes / etc, upon success, you receive "Hardened" weapons. ==Weapons== ...
    2 KB (340 words) - 20:32, 25 March 2024
  • |skillEffect = Enables you to refine weapons. Unlike Forging, this skill doesn't depend on DEX and LUK, but only on the For level 1 Weapons, {{Template:ItemLink|id= 1010|name= Phracon}} is needed.<br> ...
    2 KB (288 words) - 11:33, 26 March 2024
  • Reduces damage from Physical attacks (punching, weapons and skills using weapons) by draining SP. Damage reduction is better and SP lost is higher with high ...
    1 KB (160 words) - 09:57, 26 March 2024
  • ...K]] of (100+50*SkillLV)%. This skill can only be used with [[Spear]] class weapons. ...
    400 bytes (42 words) - 11:53, 26 March 2024
  • |itemDesc= A hard stone used to sharpen blades when producing weapons. ...
    284 bytes (35 words) - 20:29, 25 March 2024
  • ...grades count too! LV 1 weapons +10/upgrade, LV 2 weapons +15/upgrade, LV 3 weapons +25/upgrade).<br> [(80% of weapons weight times (100%+level*50%) + (round.down([[STR]]/10^2) + Upgrade Damage) ...
    2 KB (291 words) - 17:43, 25 March 2024
  • This is the List of Custom Weapons ...
    169 bytes (21 words) - 09:59, 25 March 2024
  • ...in battles, gathers materials to make more weapons. Thinking half-quality weapons are useless, he/she turns them into scrap iron on the spot. Such commitment ...iths have the ability to forge weapons. They can master the power to imbue weapons with elements of [[Fire]], [[Earth]], [[Wind]] and [[Water]] and also have ...
    6 KB (779 words) - 15:55, 27 March 2024
  • Dexterity: Decides your accuracy with your weapons. It also increases your ASPD (but requires more stats than AGI to increase **Level 1 weapons: minimum damage +1 ...
    2 KB (272 words) - 21:02, 22 March 2024
  • ...he Mastersmith also specializes in manipulating fire and using Mace and Ax weapons in battle. ...s. The Mastersmith also specializes in manipulating fire and using various weapons in battle. ...
    3 KB (463 words) - 14:09, 26 March 2024
  • ...he Mastersmith also specializes in manipulating fire and using Mace and Ax weapons in battle. ...s. The Mastersmith also specializes in manipulating fire and using various weapons in battle. ...
    3 KB (507 words) - 09:25, 26 March 2024
  • ...are knocked back 6 cells. This skill can only be used with [[Spear]] class weapons. ...
    591 bytes (69 words) - 11:53, 26 March 2024
  • |skillEffect = Increases Attack Power of [[Knuckle]] type weapons by 3 per SkillLV. ...
    712 bytes (105 words) - 10:29, 26 March 2024
  • Attack: Your physical-oriented attack rating for both ranged and melee weapons. It is listed as A + B in the stat window, where A is Weapon DMG + STR / DE ...
    369 bytes (61 words) - 16:44, 22 March 2024
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