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- This is the List of Custom Weapons ...169 bytes (21 words) - 09:59, 25 March 2024
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- ...[[Enchanted Stone Craft]] strictly applies only to the creation of Level 3 Weapons. Increasing this skill`s level raises the success rate of forging Level 3 Weapons by (1%+SkillLV). ...588 bytes (84 words) - 20:31, 25 March 2024
- ...SkillLV)%. Does not work for [[katar]]s as these are counted as Two-Handed weapons. ...674 bytes (94 words) - 18:35, 25 March 2024
- ...SkillLV)%. Does not work for [[katar]]s as these are counted as Two-Handed weapons. ...674 bytes (94 words) - 13:38, 26 March 2024
- ...(30+10*SkillLV)%. Does not work for [[Katars]] as these count as 2-handed weapons. ...688 bytes (94 words) - 12:06, 26 March 2024
- ...(30+10*SkillLV)%. Does not work for [[Katars]] as these count as 2-handed weapons. ...688 bytes (94 words) - 18:33, 25 March 2024
- ...luding ranged by 30%. Decreases nearby party menbers attack delay with all weapons except ranged by 20%. ...734 bytes (95 words) - 11:19, 26 March 2024
- ...eceiving regular swords / axes / etc, upon success, you receive "Hardened" weapons. ==Weapons== ...2 KB (340 words) - 20:32, 25 March 2024
- |skillEffect = Enables you to refine weapons. Unlike Forging, this skill doesn't depend on DEX and LUK, but only on the For level 1 Weapons, {{Template:ItemLink|id= 1010|name= Phracon}} is needed.<br> ...2 KB (288 words) - 11:33, 26 March 2024
- Reduces damage from Physical attacks (punching, weapons and skills using weapons) by draining SP. Damage reduction is better and SP lost is higher with high ...1 KB (160 words) - 09:57, 26 March 2024
- ...K]] of (100+50*SkillLV)%. This skill can only be used with [[Spear]] class weapons. ...400 bytes (42 words) - 11:53, 26 March 2024
- |itemDesc= A hard stone used to sharpen blades when producing weapons. ...284 bytes (35 words) - 20:29, 25 March 2024
- ...grades count too! LV 1 weapons +10/upgrade, LV 2 weapons +15/upgrade, LV 3 weapons +25/upgrade).<br> [(80% of weapons weight times (100%+level*50%) + (round.down([[STR]]/10^2) + Upgrade Damage) ...2 KB (291 words) - 17:43, 25 March 2024
- This is the List of Custom Weapons ...169 bytes (21 words) - 09:59, 25 March 2024
- ...in battles, gathers materials to make more weapons. Thinking half-quality weapons are useless, he/she turns them into scrap iron on the spot. Such commitment ...iths have the ability to forge weapons. They can master the power to imbue weapons with elements of [[Fire]], [[Earth]], [[Wind]] and [[Water]] and also have ...6 KB (779 words) - 15:55, 27 March 2024
- Dexterity: Decides your accuracy with your weapons. It also increases your ASPD (but requires more stats than AGI to increase **Level 1 weapons: minimum damage +1 ...2 KB (272 words) - 21:02, 22 March 2024
- ...he Mastersmith also specializes in manipulating fire and using Mace and Ax weapons in battle. ...s. The Mastersmith also specializes in manipulating fire and using various weapons in battle. ...3 KB (463 words) - 14:09, 26 March 2024
- ...he Mastersmith also specializes in manipulating fire and using Mace and Ax weapons in battle. ...s. The Mastersmith also specializes in manipulating fire and using various weapons in battle. ...3 KB (507 words) - 09:25, 26 March 2024
- ...are knocked back 6 cells. This skill can only be used with [[Spear]] class weapons. ...591 bytes (69 words) - 11:53, 26 March 2024
- |skillEffect = Increases Attack Power of [[Knuckle]] type weapons by 3 per SkillLV. ...712 bytes (105 words) - 10:29, 26 March 2024
- Attack: Your physical-oriented attack rating for both ranged and melee weapons. It is listed as A + B in the stat window, where A is Weapon DMG + STR / DE ...369 bytes (61 words) - 16:44, 22 March 2024