Class & Skill Changes: Difference between revisions

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These are the list of skills that have modified effects in RenatusRO
These are the list of skills that have modified effects in RenatusRO
==Lord Knight==
* [[Berserk]]: When using this skill, Enchant Deadly Poison is Cancelled.
* [[Spear Mastery]]: The attack bonus has been increased. (+6 without Peco, +8 with peco)
* [[Bowling Bash]]: Skill damage has been reduced. New formula is (100+30*SkillLV)%, or 400% at level 10 instead of 500%. 400% Damage pertains to when both hits are landed on the enemy, if only 1 hit is landed on the enemy then the percent damage taken is 200% not 400%.
* [[Spiral Pierce]]: The after cast delay has been reduced (.8 seconds at L5). Weight effect on the damage has been doubled.
* [[Sword Mastery]]: The attack bonus has been increased. (50 level max)
* [[Two-Handed Sword Mastery]]: The attack bonus has been increased to max level 50
==Paladin==
* [[Devotion]]: Skill will now effect players within 30 levels of the casting player.
* [[Gospel]]: Damage to enemies will do up to 33,333 damage every 10 sec. The possible stat bonus has been increased to +30.
* [[Pressure]]: Pressure will now do 2500 plus 1500 times skill level damage, or 10,000 at level 5. Skill will have a self limited delay equal to its natural delay (Lv1: 2 sec, Lv2: 2.5 sec, Lv3: 3 sec, Lv4: 3.5 sec, Lv5: 4 sec)
* [[Sacrifice]]: It will do 4.5% of your max HP in damage base (6.3% at level 5) and drain 4.5% of your max HP.
* [[Shield Boomerang]]: The damage bonus from refine has been increased from 10 to 100.
* [[Shield Chain]]: The damage bonus from refine has been increased from 10 to 100.
* [[Spear Mastery]]: The attack bonus has been increased. (+6 without Peco, +8 with peco)
* [[Sword Mastery]]: The attack bonus has been increased. (50 level max)
* [[Two-Handed Sword Mastery]]: The attack bonus has been increased to max level 50
==High Wizard==
* [[Amplify Magic Power]]: When used on non PvP, GvG or Battlegrounds maps, Amplify Magic Power will last the full 30 seconds instead of 1 spell cast.(Note : The Amplify Magic effect will wear after 1 skill on a PvP/GvG/Battlegrounds map regardless of where the user was when they cast Amplify Magic Power.)
* [[Fire Pillar]]: Will not have effect on Land Protector. (Note : the skill will proc and the Fire Pillar will be shown, but it can not be triggered while land protector is active.)
* [[Napalm Vulcan]]: The aftercast delay on this skill has been doubled and can no longer be reduced.
* [[Quagmire]]: This skill will not affect friendly players on GvG maps.
* [[Soul Strike]]: The maximum number of hits in Soul Strike has been increased to 6 at Lv10.
==Professor==
* [[Deluge]]: The HP increase is now 15%, 19%, 22%, 24%, and 25% respectively, based on skill level when standing in it with water armor.
* [[Land Protector]]: This skill is now level selectable instead of always using the highest level that you currently know.
* [[Mind Breaker]]: This skill will now effect Hard MDef rather than Soft MDef. In addition it will reduce Hard MDef by 20%
* [[Soul Strike]]: The maximum number of hits in Soul Strike has been increased to 6 at Lv10.
* [[Violent Gale]]: The Flee increase is now 30 * skill level when standing in it with wind armor.
* [[Volcano]]: The Atk increase is now (100 * skill level) when standing in it with fire armor.


==Bard & Dancer==
==Bard & Dancer==


[[A Drum on the Battlefield]]: Attack bonus is doubled. (+300 at Level 5 instead of +150)
* [[A Drum on the Battlefield]]: Attack bonus is doubled. (+300 at Level 5 instead of +150)


[[Category:Changed Skills]]
[[Category:Changed Skills]]

Revision as of 17:09, 22 March 2024

These are the list of skills that have modified effects in RenatusRO

Lord Knight

  • Berserk: When using this skill, Enchant Deadly Poison is Cancelled.
  • Spear Mastery: The attack bonus has been increased. (+6 without Peco, +8 with peco)
  • Bowling Bash: Skill damage has been reduced. New formula is (100+30*SkillLV)%, or 400% at level 10 instead of 500%. 400% Damage pertains to when both hits are landed on the enemy, if only 1 hit is landed on the enemy then the percent damage taken is 200% not 400%.
  • Spiral Pierce: The after cast delay has been reduced (.8 seconds at L5). Weight effect on the damage has been doubled.
  • Sword Mastery: The attack bonus has been increased. (50 level max)
  • Two-Handed Sword Mastery: The attack bonus has been increased to max level 50

Paladin

  • Devotion: Skill will now effect players within 30 levels of the casting player.
  • Gospel: Damage to enemies will do up to 33,333 damage every 10 sec. The possible stat bonus has been increased to +30.
  • Pressure: Pressure will now do 2500 plus 1500 times skill level damage, or 10,000 at level 5. Skill will have a self limited delay equal to its natural delay (Lv1: 2 sec, Lv2: 2.5 sec, Lv3: 3 sec, Lv4: 3.5 sec, Lv5: 4 sec)
  • Sacrifice: It will do 4.5% of your max HP in damage base (6.3% at level 5) and drain 4.5% of your max HP.
  • Shield Boomerang: The damage bonus from refine has been increased from 10 to 100.
  • Shield Chain: The damage bonus from refine has been increased from 10 to 100.
  • Spear Mastery: The attack bonus has been increased. (+6 without Peco, +8 with peco)
  • Sword Mastery: The attack bonus has been increased. (50 level max)
  • Two-Handed Sword Mastery: The attack bonus has been increased to max level 50

High Wizard

  • Amplify Magic Power: When used on non PvP, GvG or Battlegrounds maps, Amplify Magic Power will last the full 30 seconds instead of 1 spell cast.(Note : The Amplify Magic effect will wear after 1 skill on a PvP/GvG/Battlegrounds map regardless of where the user was when they cast Amplify Magic Power.)
  • Fire Pillar: Will not have effect on Land Protector. (Note : the skill will proc and the Fire Pillar will be shown, but it can not be triggered while land protector is active.)
  • Napalm Vulcan: The aftercast delay on this skill has been doubled and can no longer be reduced.
  • Quagmire: This skill will not affect friendly players on GvG maps.
  • Soul Strike: The maximum number of hits in Soul Strike has been increased to 6 at Lv10.

Professor

  • Deluge: The HP increase is now 15%, 19%, 22%, 24%, and 25% respectively, based on skill level when standing in it with water armor.
  • Land Protector: This skill is now level selectable instead of always using the highest level that you currently know.
  • Mind Breaker: This skill will now effect Hard MDef rather than Soft MDef. In addition it will reduce Hard MDef by 20%
  • Soul Strike: The maximum number of hits in Soul Strike has been increased to 6 at Lv10.
  • Violent Gale: The Flee increase is now 30 * skill level when standing in it with wind armor.
  • Volcano: The Atk increase is now (100 * skill level) when standing in it with fire armor.

Bard & Dancer