Sage: Difference between revisions
(Created page with "{{Class |jobBase=Mage |jobType=2-2 |changesAt=Juno |skills=20 |skillPoints=116 |questSkills=2 |str=5 |agi=5 |vit=3 |int=9 |dex=5 |luk=3 |overview= right|{{PAGENAME}} One who pursues eternity. Physically trained as well as in Magic disciplines, they show a great amount of strength even in brute battles. Wizards' specialties are to cast strong spells freely using the 4 elements. Sages, on the otherhand, rely on knowledge and use various te...") |
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|| Use a {{ItemLink |id=715 |name=Yellow Gemstone}} to create a 7x7 area of wind on the ground. || 5 | || Use a {{ItemLink |id=715 |name=Yellow Gemstone}} to create a 7x7 area of wind on the ground. || 5 | ||
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
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| {{Skill List|skill=Create Elemental Converter}} | | {{Skill List|skill=Create Elemental Converter}} | ||
|| Allows the Sage to create Elemental Converters, which can be used for short term endows. || 1 | || Allows the Sage to create Elemental Converters, which can be used for short term endows. || 1 | ||
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
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| {{Skill List|skill=Elemental Change}} | | {{Skill List|skill=Elemental Change}} | ||
|| Uses an Elemental Converter to permanently change the [[element]] of a monster. || 1 | || Uses an Elemental Converter to permanently change the [[element]] of a monster. || 1 | ||
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
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Latest revision as of 15:53, 27 March 2024
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Job Type: | 2-2 | ||||
Changes From: | Mage | ||||
Changes At: | Juno | ||||
Number of Skills: | 20 | ||||
Total Skill Points: | 116 | ||||
Total Quest Skills: | 2 | ||||
Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+5 | +5 | +3 | +9 | +5 | +3 |
Overview
One who pursues eternity.
Physically trained as well as in Magic disciplines, they show a great amount of strength even in brute battles. Wizards' specialties are to cast strong spells freely using the 4 elements. Sages, on the otherhand, rely on knowledge and use various techniques and combinations to get the best out of the elements. Wizards cast spells with their high level magic while Sages apply the magic to others so that they can support them. Eventually, they develop Enchanted spells. One day, after reading King Tristan III's notice recruiting adventurers, the organization decides to send sages to help King Tristan III, a great financial supporter that never seeks to hold back. As a result,he/she is sent to join the group of adventurers.
Description
Sages are a PvP-oriented class with the role of caster/anti-Mage. They do not have the offensive abilities of a Wizard, but are a slightly buffed version of Mage with their Free Casting. Sages shine in their defensive abilities, with many builds centered around Land Protector. Dispell is also a popular and sought-after spell which is useful for removing buffs from the enemy. Many of their skills can only realistically be used in PvP, making PvM quite difficult, particularly for VIT/DEX builds that have difficulty solo levelling. Battle sages are a 'for fun' build which can become a powerful leveling build only if matched with a Soul Linker (see Sage Spirit for more info).
Skills
See Mage Skills for first class skills.
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Cancel the casting of your skill and regain some of the SP. | 5 | Active | ||
|
Use a Yellow Gemstone to create a 7x7 area of water on the ground. | 5 | Active | ||
|
Use a Yellow Gemstone to remove all buffs from the target, with several exceptions. | 5 | Active | ||
|
Increases INT up to 3, and increases ATK and MATK versus Dragon-race enemies. | 5 | Passive | ||
|
Attack a target for up to 500% Earth-element damage. | 5 | Offensive | ||
|
Use a Red Blood to endow a party member's weapon with the Fire-element. | 5 | Supportive | ||
|
Use a Green Live to endow a party member's weapon with the Earth-element. | 5 | Supportive | ||
|
Use a Wind of Verdure to endow a party member's weapon with the Wind-element. | 5 | Supportive | ||
|
Use a Crystal Blue to endow a party member's weapon with the Water-element. | 5 | Supportive | ||
|
Allows you to walk and attack while casting spells. | 10 | Passive | ||
|
Earth-element AoE attack dealing up to 500% MATK to targets in a 5*5 area. | 5 | Offensive | ||
|
Allows the Sage to choose a skill from a short list and autocast that skill when physically attacking. | 10 | Active | ||
|
Use 2 Yellow Gemstones to invoke a random non-Transcendent skill, or one of a few Hocus Pocus-specific effects. | 10 | Active | ||
|
Absorb a single-target skill that is targeting you, negating its damage and giving you SP. | 5 | Active | ||
|
Use a Blue Gemstone and Yellow Gemstone to create an area that cancels ground-targeting spells. | 5 | Active | ||
|
Reveal basic information about the target monster. | 1 | Active | ||
|
Cancel the skill that the target is currently casting and absorb it as SP. | 5 | Active | ||
|
Adds +3 ATK and +0.5% ASPD per skill level to Book weapons. | 5 | Passive | ||
|
Use a Yellow Gemstone to create a 7x7 area of fire on the ground. | 5 | Active | ||
|
Use a Yellow Gemstone to create a 7x7 area of wind on the ground. | 5 | Active | ||
|
Allows the Sage to create Elemental Converters, which can be used for short term endows. | 1 | Active | ||
|
Uses an Elemental Converter to permanently change the element of a monster. | 1 | Active |
External Links
Sage · Professor | ||
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2nd Class Skills |
Abracadabra · Advanced Book · Auto Spell · Cast Cancel · Create Elemental Converter · Deluge · Dispell · Dragonology · Earth Spike · Elemental Change · Flame Launcher · Free Cast · Frost Weapon · Heaven's Drive · Land Protector · Lightning Loader · Magic Rod · Monster Property · Seismic Weapon · Spell Breaker · Violent Gale · Volcano | |
Transcendent Skills |
Double Casting · Health Conversion · Memorize · Mind Breaker · Soul Change · Soul Burn · Spider Web · Wall of Fog |
Classes of Ragnarok Online | |
---|---|
Novice Class | Novice · Super Novice |
First Class | Acolyte · Archer · Magician · Merchant · Swordman · Thief |
Second Class | Priest · Monk · Hunter · Bard · Dancer · Wizard · Sage · Blacksmith · Alchemist · Knight · Crusader · Assassin · Rogue |
Transcendant Second Class | High Priest · Champion · Sniper · Minstrel · Gypsy · High Wizard · Professor · Whitesmith · Creator · Lord Knight · Paladin · Assassin Cross · Stalker |
Expanded Class | Gunslinger · Ninja · TaeKwon Kid · Star Gladiator · Soul Linker |