Chain Combo
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None Chain Combo Skill Info | |
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 10 + SkillLV |
Cast Time: | Instant |
Cast Delay: | 1 sec |
Duration: | None |
Target: | Self |
Range: | 2 cells |
Element: | None |
Catalyst: | None |
Status Icon: | None |
Prerequisites | |
Triple Attack (Lv5) |
Skill Description
The second skill in the Monk's combo skill set, Chain Combo is a more powerful attack that hits four times and must be used in succession immediately after Triple Attack (during the "delay" of Triple Attack). The only other circumstance when a Monk can successfully perform Chain Combo is during a Level 4 Blade Stop status.
If the user has learned Combo Finish, then it can be chained after the use of Chain Combo. The Caster can not move for a short period. Damage is (150 + 50 * SkillLV)% ATK.
Level | +ATK (%) | SP Cost |
---|---|---|
1 | 200 | 11 |
2 | 250 | 12 |
3 | 300 | 13 |
4 | 350 | 14 |
5 | 400 | 15 |
Other Notes
On all servers, this skill is unchanged and retains the original effect.
Upgrades
None
Obtained Via
None
Monk · Champion | |
---|---|
2nd Class Skills |
Absorb Spirits · Asura Strike · Blade Stop · Body Relocation · Call Spirits · Chain Combo · Combo Finish · Critical Explosion · Dodge · Finger Offensive · Investigate · Iron Hand · Ki Explosion · Ki Translation · Spirits Recovery · Steel Body · Triple Attack |
Transcendent Skills |
Chain Crush Combo · Dangerous Soul Collect · Tiger Knuckle Fist · Raging Palm Strike |