Combo Finish
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None Combo Finish Skill Info | |
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 10 + SkillLV |
Cast Time: | Instant |
Cast Delay: | 0.7 sec |
Duration: | None |
Target: | Self |
Range: | 2 cells |
Element: | Splash Damage, 2 cells |
Catalyst: | 1 Spirit Sphere |
Status Icon: | None |
Prerequisites | |
Chain Combo (Lv3) |
Skill Description
- Requires 1 Spirit Sphere
Similiar in nature to Chain Combo and the third move in combo skill set, Combo Finish attacks the target with massive force. Combo Finish must be casted right after a successfully Chain Combo, and also requires one Spirit Sphere to cast. If the user has 4 Spirit Spheres and is in the Critical Explosion state, then the caster can chain Asura Strike after Combo Finish.
Usable only after a Chain Combo. Unleashes a final attack on the enemy. Damage is (240 + 60 * SkillLV)% ATK.
Level | +ATK (%) | SP Cost |
---|---|---|
1 | 300 | 11 |
2 | 360 | 12 |
3 | 420 | 13 |
4 | 480 | 14 |
5 | 540 | 15 |
Other Notes
On all servers, this skill is unchanged and retains the original effect.
Upgrades
None
Obtained Via
None
Monk · Champion | |
---|---|
2nd Class Skills |
Absorb Spirits · Asura Strike · Blade Stop · Body Relocation · Call Spirits · Chain Combo · Combo Finish · Critical Explosion · Dodge · Finger Offensive · Investigate · Iron Hand · Ki Explosion · Ki Translation · Spirits Recovery · Steel Body · Triple Attack |
Transcendent Skills |
Chain Crush Combo · Dangerous Soul Collect · Tiger Knuckle Fist · Raging Palm Strike |